nervous giggling

A hyena freaking everyone out.

A hyena freaking everyone out.

I’ve been working on the Bestiary for Mazes and Monster but don’t quite have it ready. Since I’ve been thinking about monsters and madness, I did have this creepy – potentially horrifying – D&D idea:

When you’re running a gnoll battle, keep up an irritating nervous giggle during the PCs’ turns. (Did you know hyenas giggle when they’re overexcited or nervous?) Then, during the gnoll’s turns, while you’re busy rolling dice, get the other players involved. Have all the PCs, except the one getting attacked, cackle at the targeted PC. What will that do to the psychology of the person being isolated? What about to everyone else? I can imagine it creating a weird Stanford Prisoner Experiment vibe.

Luckily 4e turns are too short to do lasting psychological harm. PROBABLY!

3 Responses to “nervous giggling”

  1. Noumenon says:

    World of Warcraft does do this once per gnoll combat and that is quite often enough thank you.

  2. trey says:

    Wait…I’m only suppose to giggle annoyingly when they’re fighting gnolls? Who knew?

  3. […] nervous giggling from Blog of Holding (blogofholding.com) Articles, Design, Fantasy, GM, GMing, Game, Game design, Games, Non-player character, PC, RPG, RPGs, Role-playing game, Roleplaying, Techniques, The Gassy Gnoll, gamemaster, gaming, inspiration   Dungeons & Dragons, experience points, fame, Fantasy, game, Gamemaster, GM, Non-player character, NPC, opinion, PC, Player character, Roleplaying, Roman Empire, rules, The Gassy Gnoll, XP      Guest Post: Scott Taylor from Black Gate magazine » […]

Leave a Reply