This morning I claimed that monsters gain too many HP per level, based on the fact that a) PC damage increases by 1 point per attack, and b) the design intent is that monsters be killed by 4 attacks.
Check my math! I said that a reasonable average damage for level-30 at-wills is 38 HP (or slightly more for a striker). Can you guys make me some builds? (Remember, these are all-around decent character builds, not optimized-for-damage builds.) The rules are: you choose a class, an at-will power, an attribute arrangement of your choice, and no more than 4 feats and 2 magic items.