$15k goals met! $20k reward: dungeons from Mike Mornard and Sly Flourish!

March 26th, 2012

We hit $15,000, so we have some presents to distribute!

  • I’ll be programming an online, interactive version of the Dungeon Generator map that creates a dungeon for you as you explore it! That’ll be a bit of work, so my guess is that it’ll be done in May.
  • I’ll be adding Epic Level to the DM notebook! The DM notebook is getting out of hand, by the way: between rules, advice, adventures, and art, the first chapter alone is about 15 pages long. At this rate, I’ll be writing a 100+ page sourcebook. Hey, if it’s worth doing, it’s worth overdoing. It’s looking more likely that the notebook will be PDF only, though. I’ll continue to think about print options.

    Finally, now that we’ve hit $15k, we need a

    $20k reward!

    If we hit $20,000, every $17+ backer will get PDFs of never-before-published dungeon adventures from a couple of D&D masters.

    Mike Mornard is familar to old-school players as the only guy to play in Gary Gygax’s, Dave Arneson’s, and Professor M.A.R. Barker’s campaigns. He’s thanked in the first page of the Greyhawk supplement and the Player’s Handbook. He’s also one of the most terrifying DMs I’ve ever played with. (Check out my series of articles about playing in his game.) He’s contributing a harrowing low-level OD&D dungeon crawl, along with DM notes about how he created the adventure. I’ve played in this dungeon before, and made it out with 1 HP and a sack full of gems. I’m interested to see how you all do.

    Mike Shea is the guy who writes Sly Flourish. As a 4e blogger and DM myself, I’m a little in awe of him and honored that he’s helping me out. He’s providing an epic-level 4e dungeon he used for his home game: “Valley of the Crypt Things”, along with photos of the dungeon constructed with Dwarven Forge tiles. He’s also providing DM design notes and monster references.

    From low-level OD&D to epic-level 4e, this should provide a snapshot of how some really good DMs make dungeon adventures. I really hope we make $20k because this is the coolest backer reward ever!

  • question for old school D&D history experts

    March 23rd, 2012

    The interior illustrators for the first edition Dungeon Master’s Guide are listed as David C. Sutherland III, D. A. Trampier, Darlene Pekul, Will McLean, David S. LaForce, and Erol Otus.

    I’m using the illustrations from the Random Dungeon section of the DMG as inspiration for my kickstarter art. I’m using new pictures of the same five adventurers all over my poster. I’d really like to credit the original artist, but I can’t find specific attribution anywhere.

    Does anyone know who did the DMG illustrations below? Or does anyone have an educated guess based on art style?

    Burlew Point Party!

    March 22nd, 2012

    Thanks to you guys, we blew away our “1% of the OOTS Kickstarter” goal! That means that every $22+ backer is getting, in addition to fabulous stickers by other artists, an original sticker that Rich made for this project. I love this guy, gloating over his kill. He’s clearly a first-level fighter. Thanks again, Rich!

    The sticker pictures keep coming in. Here are some more monsters to do battle with Rich’s fighter:

    Behold! It’s an Ocular Tyrant, by Patrick Smith!

    Sara Edward Corbett did a hippogriff, taking a rare break from eating adventurers or flying them from place to place.

    You should probably check out Sara’s and Patrick’s websites for more cool pictures.

    Because there is a hero for every monster, Caolan painted this version of the 1e wizard.

    In case any of the other adventurers try to objectify her with their male gaze, she has a reminder:

    Where do you like your art: in a gallery or on a sticker?

    March 21st, 2012

     
    Now you can have both! Tim Hutchings, the artist and RPG ephemera archivist behind the invaluable PlaGMaDA, is doing a gallery show at I-20 in Manhattan tomorrow. You should probably go if you’re within, say, 100 miles of the gallery, because Tim is a Great Artist and is doing cool stuff.

    If you can’t make it tomorrow, and would like further proof that Tim is a Serious Artist, here are some monster stickers he’s contributing to the backers of the Random Dungeon poster kickstarter:

    twins! and kickstarter cave art!

    March 21st, 2012

    I got this request from blog friend Jen, of Jen and Nate Buy the Farm Share, who is expecting twins:

    I am interested in having one or both of my yet-to-be-debuted babies featured as escaping from traps on the poster, and thus I have two questions. One, does that require two pledges of $85 (one per twin) or is there some sort of two-for-one twin discount? And two, would you be comfortable imaging what said twins’ will one day choose as their D&D characters, since as of April said twins will not a) be born and b) yet have the means of expressing which class they wish to belong to. (Mother’s intuition, however, says “specialist wizard” and “rogue.”)

    Jen’s in luck, we are indeed having a two-for-one twins special! I thought that wizard and rogue infants would be confusing, so I decided that, when adults, the twins would choose to differentiate themselves by adopting the hairstyles of their father: the specialist wizard looks like present-day bearded Nate and the rogue like metalhead high school Nate.

    The specialist wizard twin is probably a conjurer, since he appears to be summoning (or defeating) some sort of water elemental, or perhaps an elemental from the Quasi-Elemental Plane of Mud.

    Let’s zoom out a little: the twins are hanging out in the Caves and Caverns section of the poster, which is chock full of magic pools and lakes.

    This was a problematic piece of the poster, because the source tables are extremely wordy and not very visual. Instead of turning, for instance, the Table VIII. C.: Magic Pools table into a series of illustrations, I just wrote out the chart, in the tiniest possible letters. That’s different from what I did with, say, Table VII.: Trick/Trap where every trick and trap gets its own picture.

    That tiny writing left some room free under the Magic Pool chart: there’s just enough room for me to draw some lucky $80 backer being impaled by a piercer.

    at 1% of the OOTS kickstarter, everyone gets a Rich Burlew sticker!

    March 20th, 2012

    You’ve probably seen the record-breaking Order of the Stick kickstarter that got the OOTS books republished, and gave author Rich Burlew about 99 years of work fulfilling backer rewards, and raised $1,254,120.

    That’s such an astonishing number that I think it redrew the target for D&D projects. Future D&D kickstarters will measure their financial success in percentage points of the OOTS total (which they shall call “Burlew points.”)

    We’re getting pretty close to 1% of $1,254,120. So here’s a new backer reward:

    Burlew Point Party: At $12,541, everyone who pledged $22+ gets an original sticker by OOTS author Rich Burlew!

    I actually asked Rich if I could just use an existing picture of Roy, but he insisted on doing an original picture for the project based on the 1e DMG characters. Thanks, Rich!

    Dungeon Poster hits $10k! Prizes for everyone! Board game! New stickers! DM Notebook!

    March 19th, 2012

    We did what I never believed possible: we got up to 500% of my initial Kickstarter goal! This deserves some sort of celebration, in which prizes are given willy nilly to all of my amazing Kickstarter backers.

    Board game: Dungeon Robber! Everyone will get the rules for Dungeon Robber, a D&D solo game which will let you, as a 0-level human, run through a random dungeon, trying to collect loot and avoid monsters. The dungeon poster will be the board, and the only other thing you’ll need is one or two minis or counters.

    New stickers! On the subject of minis and counters, I got a sticker design from Lennard at Rusty Axe Games. Rusty Axe has a kickstarter for dungeon tiles and for monster and hero tokens, which would look great chasing each other across a game of Dungeon Robber. Check it out.

    Also, New York Times illustrator Joanna and ArtForum’s Dawn made these warrior and enchantress stickers:

    Finally, Andrej made a halfling who appears to be playing a version of D&D that is ON FIRE:

    Paul’s DM Notebook

    Since we hit 10k, Paul’s Notebook will contain the following sections:
    Running a Picaresque Game
    Wilderness Adventures
    D&D In Fairyland
    Notebook Of the Planes
    How to Run a Barony

    If we hit the epic sum of $15k I’ll add
    Epic Adventures

    which will contain stuff suitable for gonzo high-level play, including my climactic 4e 30th-level one-shot where the PCs lead armies against Tiamat on the moon.

    Poster art previews!

    This week I’ll also start posting more of the art of the Random Dungeon poster on Blog of Holding, including some of the drawings I did for people who are getting killed by a trap (or NOT killed by a trap).

    John Carter: totally fun

    March 17th, 2012

    I came into John Carter with low expectations. It had mediocre reviews and a famously bad trailer, and it had been through the kind of last-minute rewrites that often lead to a confusing, directionless story.

    Furthermore, I’m a big fan of the Edgar Rice Burroughs Barsoom books. Fans like me are perennially disappointed by movie adaptations, because we often feel affronted by any changes made to our sacred scriptures.

    After twenty minutes, though, I leaned over to my wife and whispered, “I think… I’m enjoying this movie.”

    The big shock was that the movie was true to the spirit of the books. There were some very standard Hollywood plot changes: a magic mcguffin or two was added, and the roles of the scene-chewing villains were expanded. None of this bothered me. Plot was never very important in Edgar Rice Burroughs novels. From Tarzan to Pellucidar to John Carter of Mars, Burroughs’ formula is frequent action, power-fantasy wish fulfillment, and exotic setting. That’s what the John Carter movie delivered.

    The movie lingered appropriately on John Carter’s superpowers, giving him a good long scene to get used to walking and jumping in Mars’ lower gravity. He also got some very impressive hero-vs-minions battle scenes. You want to leave a Superman movie feeling like you can fly, a Star Wars movie feeling like you have a lightsaber at your belt, and a John Carter movie feeling like you can leap over buildings and hack your way through armies of Tharks. In that respect, John Carter delivered.

    Another surprise: John Carter was funny. I found myself laughing along with the audience at the gags. Here’s a way that the movie surpassed the original: if there was a joke in A Princess of Mars, I don’t remember it.

    We went to great lengths to see John Carter in 2D. After suffering through a few migraine-inducing post-production 3D movies recently, it was a pleasure to watch a nice flat movie. I really think that post-production 3D makes any movie experience 30% less enjoyable.

    When we left the theater, I heard a knot of people chattering about how much they loved the movie. It turned out to be some sort of Princess of Mars fan meet-up group. Fans of the books seem to like the movie. Box office evidence suggests that no one else likes it very much.

    John Carter’s terrible opening weekend guarantees that there won’t be any more Barsoom movies made for another 80 years or so. I can’t complain, though: I got one enjoyable Mars movie, which was one more than I was expecting.

    every book has monsters in it, if you read metaphors literally

    March 16th, 2012

    Here’s my latest theory: in order to make memorable D&D encounters, all you have to do is keep your eyes open for odd metaphors in fiction, and think “What would this be like if it were literally true?”

    They Fight with Ropes Around their Necks

    “I suppose the fellows will show fight.”
    “Not a doubt of it, from the specimen we have had of them. They know that they have no mercy to expect at our hands, and that they fight with ropes round their necks.”
    The Pirate of the Mediterranean: A Tale of the Sea (William Henry Giles Kingston)

    Actual meaning: The fellows will be hanged if captured.
    D&D meaning: The pirates of this sloop actually fight with nooses around their necks, with the strangle rope dangling behind them. This is to prevent them from running away: if they turn to flee, you can grab the noose and strangle them. As a side benefit, it freaks people out. As a side penalty, they’re extremely vulnerable to flanking attacks.

    War Lions

    Ask all mankind about both me and them,
    When I attack on the day of battle.
    I have left their lions overthrown in war,
    Among those plains upon the burning ground.
    -The Arabian Nights

    Actual meaning: I’m not much of an interpreter of Arabian poetry, but I suppose the guy speaking has defeated some enemy warriors?
    D&D meaning: WAR LIONS. What a great idea. One of my campaign world’s empires now uses trained, armored war lions. They’re too dangerous to ride: they’re a terror weapon. It takes a brave front line to stand against a charge of fifty armored lions.

    The Pig Wife

    “Local folklore? How does it go?”
    “You wouldn’t be interested.”
    “I just said I was.”
    “Then you shouldn’t be. It’s old pig-wife talk.”
    -Greg Keyes: The Briar King

    Actual meaning: It’s gossip spread by the wives of pig farmers.
    D&D Meaning: The Pig Wife is a woman who lives in the fey woods. She will apologize that her husband is not there to greet visitors, but he has unfortunately “escaped from his sty.” If visitors stay for dinner, she will serve them pork chops. Anyone who eats a pork chop will be attacked within 24 hours by an enraged wereboar wearing a wedding ring.

    New backer rewards! New stickers! New notebook pages!

    March 15th, 2012

    The kickstarter is coming in on $8k (4x the initial goal!), and reaching $10,000 or $15,000 is looking more plausible, so here are some new rewards to everyone who pledged for the poster!

    New Solo Game: If we hit $10,000, everyone who pledged $5+ will get a new, highly lethal, D&D-compatible solo game which uses the Random Dungeon poster as a board. I’m tentatively calling it Dungeon Robber. It’s a D&D game mode where you, an impoverished zero-level normal human, enter the dungeon without any gear and try to escape with a few trinkets to sell – or retire on a pile of gold. In this game, your troubles start when you find treasure deep in the dungeon, and rules for escaping monsters are more important than combat rules. $5+ backers will get a PDF copy. For $22+ backers, signed print copies will be available as substitutes for the signed bonus poster.

    Interactive version of the poster: If we hit $15k, I’ll program an online, Dragons Lair-style journey through the poster that generates a random dungeon for you. I’ll probably use the poster art along with some original animation; but my secret hope is to actually build the dungeon using Dwarven Forge tiles and film first-person video through every possible path. That will depend on Stefan of Dwarven Forge’s availability.

    More Stickers: More artists are making stickers for $22+ backers! Here are a few samples, and I have more ready to be scanned for the next update.

    Stalwart Dwarf, by Anna Richardson

    Knitting Barbarian by Anna-Maria Jung

    More Notebook

    So far, Paul’s Notebook contains “Running a Picaresque Game” and “Wilderness Adventures”; we’re pretty close to one of my favorites, “D&D In Fairyland”, and the higher-level “Notebook of the Planes” and “How to Run a Barony” are coming up next.

    I’m off to run Lawful Evil characters through an art museum. Wish me luck!